Celtic Kings cheats. If you're looking for cheats or tips, check our Cheats section to see if there are any available. Click the following link to be taken to the Celtic Kings cheats page. If you happen to have some hints or tricks for Celtic Kings, feel free to submit them and they will be published at the above mentioned page. Haemimont Games has released a new patch for its 3D RTS game Celtic Kings: The Punic Wars (known in North America as Nemesis of the Roman Empire.) This update brings your English/German retail. Last updated by Justin Calvert on September 3, 2003 at 11:16AM. Celtic Kings: The Punic Wars is set during the period 264 BC through 146 BC and will explore the three Punic wars between Rome and Carthage, which include the famous campaigns of Hannibal and Scipio Africanus. The game will feature four playable nations in total. Celtic Kings is the next production (after Tzar: Burden of the Crown) of the Bulgarian manufacturer of Haemimont Games. It is an isometric real-time strategy game with elements of adventure games and role-playing. The Punic Wars - Celtic Kings is the latest real-time strategy instalment from developers Haemimont Games that puts gamers into the role of various ancient civilisations. Unlike the previous instalment, the Punic Wars is set in the turbulent times of 264 - 146 B.C. That pitted the Celts against Romans and Carthaginians. Imperium II - The Punic Wars []. The Punic Wars Nemesis of the Roman Empire PC Games Misc 11 hours torrentdownloads.me Imperium II - The Punic Wars []. Imsdox-NemesisoftheRomanEmpire_TRAINER.exe 100 KB; Celtic Kings (Larax) Adventure 1.0 + 1.2 for Imperium I + II. Celtic Kings. JustDan No CD Celtic Kings:The Punic Wars v1.0 ENG.

  1. Celtic Kings The Punic Rus.exe
  2. Celtic Kings: The Punic Wars

publisher: Enlight Software

Game mode: single / multiplayer

Multiplayer mode: local network / Internet

DemoFiles 3Images 33Series

In the height of its glory Carthage was the greatest power in the ancient world. With trade routes throughout the entire Mediterranean there the was no other nation to dispute its strength. Goods, gold and slaves poured in to the majestic city – the source of its might.

Countless mercenaries armies were constantly bought to ensure that all who threatened Carthage or its interest would be dealt with. However, another Empire was also on the rise. The city of Rome too had begun to gain strength. The Romans soon decided openly to challenge their Carthaginian rivals. The time of the Punic Wars had begun.

The Roman Campaign

Seeing the power and influence of Carthage the Senate of Rome decided that something should be done. An army was prepared and sent under a false pretext to Sicily. The First Punic war started during which Carthage lost its advantage and was forced to withdraw from Sicily, Corsica and Sardinia.

However, the Carthaginians were not prepared to lose their world dominance just like that. Its attention became focused on the Spanish peninsula. Seeing this, Rome responded and a territory grabbing began ultimately resulting in the Second Punic War. Yet at that time Rome had already achieved dominance in Europe and managed to claim victory once more. All Carthaginian remnants were swept away from the continent, though that did not calm the Senate of Rome. There were still feats that Carthage might rise and pose a threat once more.

In order to prevent the Third Punic war Roman legions were sent to Africa with orders to attack the rival city itself. Only a victory there would determine which of the two powers would remain.

The Carthaginian Campaign

For generations the city of Carthage was seen as the most powerful in the known world and its empire – far greater than anyone could imagine. Sadly that was soon to change. After losing the First Punic War to Rome, which resulted in a large sum being paid to the enemy. The Carthaginians also lost Sicily, Corsica and Sardinia, which forced them to search for another rich land to claim as their own. Their choice fell on Hispania. A large fleet set off for the Spanish peninsula to place it under Carthage’s control. Expanding their influence through conquest made the Carthaginian Empire rise once more to its former splendour.

However, this was not enough. Seeing this as an opportunity Carthage’s greatest general – Hannibal – decided to put Rome to its knees. With an army of mercenaries and war elephants he made his way through the Alps and steadily progressed towards the heart of Roman Empire itself – an event that would change history forever.

Gameplay

Large maps complete with neutral settlements and camps that present a threat to all players.

Player controlled heroes that command armies of up to 50 units on their own, providing them with an additional bonus in battle.

Settlements have their own resources they can spend locally or transport elsewhere.

Rituals performed in places of ancient worship that effect the entire world.

Military units have the ability to capture resource caravans, outposts and even entire cities and settlements.

Ships and shipyards providing for sea battles or transport of armies and resources from one shore to another.

Celtic Kings The Punic Rus.exe

Upgrades that increase the might of your armies and the power of your settlements.

A vast array of items that bring specific bonuses to the unit carrying them.

A number of special abilities that give different advantages to the various units.

Single Player

Integration of character development and major battles.

A single-player campaign featuring the campaign of Hannibal Barca (Sagunto battle, the crossing of the Alps, Cannas battle).

A single-player campaign featuring the development of the Roman Republic during the Punic wars (the invasion of Sicily, the conquest of Hispania, the destruction of Carthage).

Multiplayer

Four sides to play with – Roman, Gaul, Carthaginian and Iberians, complete with their own historical buildings and units.

LAN and Internet games with up to 8 players.

GameSpy Arcade support.

Random map generation.

In-game scenario/adventure editor.

Off-line ranking system.


Game score 8.6 / 10 calculated out of 151 players' votes.

Similar games:

System requirements

PC / Windows

Recommended: Pentium III 600 MHz, 196 MB RAM, graphic card 16 MB, Windows 98/ME/2000/XP

(Redirected from Celtic Kings: The Punic Wars)
Celtic Kings: Rage of War
Imperivm
Developer(s)Haemimont Games
Publisher(s)Strategy First, Wanadoo Edition, FX Interactive (Italy and Spain)
Platform(s)PC
ReleaseAugust 21, 2002
Genre(s)Real-time strategy, Role-playing
Mode(s)Single player, multiplayer

Celtic Kings: Rage of War is a game developed by Haemimont Games. It is set during the conquest of Gaul by Julius Caesar.

In Italy and Spain, the game is titled as Imperivm: La guerra gallica and Imperivm: La Guerra de las Galias.

Overview[edit]

Celtic Kings takes place in ancient Roman times, during the years that Julius Caesar was the military leader of the Roman Empire. There are three main modes: Adventure, single player (a classic RTS Skirmish mode), and multiplayer. Adventure mode includes a tutorial and the main story. In both campaigns, you control a hero named Larax. In the main story, he loses his wife in a Teutonic raid. In grief, he swears vengeance, and gives his body and soul to Kathubodua, the Goddess of War, to enable him to achieve his revenge.

Genre[edit]

This game uses both role-playing and real-time strategy elements. Units are controlled in a standard RTS fashion. Most units have the ability to gain levels. This is done either through fighting, training(to a certain limit, usually level 12), or, in the case of the priest/druid, learning from units with more experience (levels) . In adventure mode, the player will constantly move between maps, which are all greatly varying in landscape and objectives. For dialogue, it is in the form of text, where the player has a choice of what to say.

Gameplay[edit]

There are two main factions, the Romans, and the Gauls. These two factions are diverse from each other, in terms of gameplay. Their units are different, with the superior Roman technology, while the Gauls depend on their numbers. There is a third, non-playable faction, the Teutons, a nomadic people who live in tents throughout the map. If non-allied units get too close to the tent, the Teutons will engage them in combat. These tents can be captured by killing all the Teutons within proximity of the tent.

There are two main resources in gameplay: food and gold. Food is mainly produced from villages or can sometimes be bought or captured. Food is an important resource for keeping units alive, since they can starve, thus losing health, and weakening them in battle. Gold comes mainly from taxing the people of your cities, though it can also be captured or borrowed (with a significant interest rate). It is used to produce and upgrade your units. Unlike a traditional RTS, the player's resources are not 'global'. Mules and supply ships are used to transport resources between cities.

Structures cannot be constructed, neither can they be destroyed, They can only be captured. This is much easier with a catapult, an immobile artillery unit built by up to ten military units to demolish enemy defenses. This job is also possible with archers, but less effective. All structures have a loyalty rating, which gradually decreases if enemy military units are ordered to capture it. If the rating reaches zero, than the structure surrenders to the conqueror's side.

There are hero units in the game, which are considerably more powerful than normal units. Heroes can attach units to themselves, giving them the ability to march in formation. The hero's experience is shared between the units under his/her command, making them stronger. Heroes can also recover artifacts from various temples located throughout the map, giving them special, albeit limited abilities such as healing friendly units and increased prowess in battle.

Reception[edit]

Reception
Review scores
PublicationScore
CGW[1]
Game Informer7 out of 10[3]
PC Gamer (US)78%[4]
PC Zone70/100[2]

Celtic Kings became a hit in Spain, with sales above 100,000 units in the region by 2003.[5] By 2006, it sold over 1 million copies in Spain, Italy, and Latin America alone.[6]

The game was well received by critics.[citation needed] IGN gave the game a rating of 8.2/10,[7] GameSpot gave it a rating of 8.4/10,[8] while Gamespy rated the game a 4.5/5.[9] Gone Gold gave the game a score of 87/100,[10] and Games Domain gave 4.5/5.[11] The game was praised for its success in mixing the elements of RTS and RPG.[citation needed] Some criticisms include the somewhat overblown soundtrack and the voice acting.[citation needed]

ELiTeD scored the game 85 of 100, and it said 'I found Celtic Kings to be one of the easiest and more fun strategy games that I have played in quite awhile.'[12]ActionTrip scored it 83 of 100.[13]

References[edit]

  1. ^Liberatore, Raphael (November 2002). 'Celtic Kings: Rage of War'. Computer Gaming World (220): 122.
  2. ^O'Hagan, Steve (October 30, 2002). 'Celtic Kings: Rage of War'. PC Zone. Future Publishing Limited. Archived from the original on March 9, 2007.
  3. ^Brogger, Kristian; Barber, Chet. 'Another One for the Bin'. Game Informer. Archived from the original on September 24, 2004.
  4. ^Klett, Steve. 'Celtic Kings: Rage of War'. PC Gamer US. Archived from the original on October 17, 2006.
  5. ^Meix, Joan Isern (September 4, 2003). 'Haemimont presenta Celtic Kings: The Punic Wars'. MeriStation. Archived from the original on September 26, 2003. Retrieved June 25, 2019.
  6. ^'Imperivm sells 1 million units in Spain and Italy alone'. Haemimont Games. 2 May 2006. Archived from the original on 4 January 2007. Retrieved 17 November 2018.
  7. ^Sulic, Ivan (27 August 2002). 'Celtic Kings: Rage of War'. IGN. Ziff Davis, LLC. Retrieved 17 November 2018.
  8. ^Todd, Brett (21 August 2002). 'Celtic Kings: Rage of War Review'. GameSpot. CBS Interactive Inc. Retrieved 25 April 2018.
  9. ^Fryman, Avi (14 September 2002). 'Celtic Kings: Rage of War'. GameSpy. IGN Entertainment, Inc. Retrieved 17 November 2018.
  10. ^GoGamer (22 October 2002). 'Celtic Kings'. Gone Gold. Archived from the original on 22 October 2002. Retrieved 17 November 2018.
  11. ^Downs, Gary (10 September 2002). 'Celtic Kings: Rage of War Review'. Games Domain. British Telecommunications plc. Archived from the original on 16 December 2002. Retrieved 17 November 2018.
  12. ^-ViX- (10 September 2002). 'Strategy First/Haemimont Games Celtic Kings: Rage of Wars Review'. ELiTeD. Archived from the original on 19 October 2002. Retrieved 5 December 2018.
  13. ^Katilovic, Dusan 'Lynx' (11 September 2002). 'Celtic Kings: Rage of War Review (PC)'. ActionTrip. Archived from the original on 5 December 2006. Retrieved 5 December 2018.
Celtic kings: the punic wars

External links[edit]

Celtic Kings: The Punic Wars

  • Official website(in Spanish)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Celtic_Kings:_Rage_of_War&oldid=903459154'